Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Greetings, fellow Heroes! :D
My friend and I are playing online with the "PvP battles with neutrals" option (4.203 RC6 h3wog.exe). We've noticed some bugs that occur frequently (but don't crash the game):
- When the AI attacks a player's Castle, the defending troops are scattered around the edges of the battlefield (like Nagas from the Naga Bank), while the attacking AI's troops are positioned in the center. Towers/walls are destroyed.
- When a player attacks an AI's Castle, the losses differ. For example, if my friend attacks, and I control the AI's army, we see the following: my friend's ranged towers kill 35 Imps, but I see that only 20 were killed. At the end of the battle, I'm shown that his losses were 20 Imps, while my friend sees - 35. As a result, after the battle, my friend is missing 35 Imps. Things get even worse when a unit is killed on my friend's screen, but on my screen, the unit is still alive (with only a few monsters remaining). I'm shown that it's this unit's turn, and my friend sees that my creature/tent is moving, etc. Neither of us can take a turn.
- When a player attacks an AI, the AI's troops (under my control) pay a ransom of 22k, and this money goes to the player. The battle takes place during my friend's turn. Before my turn begins after this battle, I see a different amount of gold in the resource bar (I suspect it's the AI's gold, which I was playing as in the battle). When my turn starts, I find that I have -15k instead of my usual 10k. Losing money after a battle for the AI happens, but never to this extent (going into the negative).
If these bugs are already known and being fixed, then I won't describe the recipes.
I have a suggestion: make the auto-battle button active in battles with neutrals (or add the option to enable auto-battle in the settings). When a battle is one-sided, it would be nice to save time by skipping such battles.