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Игры HoMM3 for fun

#3091
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Smth_Wicked4Thy_Soul
Smth_Wicked4Thy_Soul (Red, Conflux, Brissa, Strake) def Reus (Blue, Fortress, Tazar, Tazar) 8mm6a, 145.
Respawn was poor, birds didn't come up:( , was glad that Grindan showed up. Found an external dwelling of psychs and fairies, and then stumbled upon an external dwelling of air elementals. Didn't find the comp on the second week due to an abundance of portals and blocks, but did find 2 necro heroes. Opponent had already managed to kill his comp.
On day 125 released Labetha level 5 with logistics from prison. On day 131 took brown Inferno. On day 136 found a level 2 Griffin Conservatory, and Tazar appeared and captured my human town. Started building an army for a punitive operation. Built two Mage Guilds, but didn't get control. Aislin on day 144, on the way to the opponent, took a level 4 Dragon Utopia. Got useful items: Spellbinder's Hat and Pendant of Celestial Bliss +3 to stats. As a morale hit to the opponent, an archangel from the mercenary camp played a role. Straker, meanwhile, was necromancing like crazy underground.
On day 145, the opponent saw the stats and surrenders. Thanks for the game!
Respawn was poor, small, swamp then snow, then sand. Taz got ballistics, cried a lot. Ran like a snail, but killed the comp at the end of the first month. Built a gorgon in the first week and that was a joy. Saw no external dwellings, Dragon Fly Hives, or Griffin Conservatories until week 4 (then spotted Troglodytes, just super). Saw the last component for the Elixir of Life, and seeing that the opponent already had angels, spent 4 turns traversing a dungeon and snow to break through 60 energy elementals and assemble it in week 3 (while the opponent already had archangels). Towards the end had enough resources for a Mage Guild with Town Portal, but Taz didn't have wisdom, had a jump but no army nor anywhere to jump to. After Aislin took the Dragon Utopia almost without losses using 5-10 birds and 20-50 psychs and other junk, surrendered. GGWP.