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It seems the discussion in "let's just" is taking a toll. For those who still haven't realized, HotA Team is buried up to their necks and then some with these "let's just" suggestions, which is why a strong habit of not reacting to such posts has developed.

For a proposal to gain any traction, it must be accompanied by arguments, perhaps some calculations, a description of the planned gameplay effect, an explanation of why alternatives are worse, etc.

Here is a sample of text that might satisfy HotA Team:

Let's take, for example, the proposal to increase the cost of Dimension Door/Town Portal and dissect it; let's try to estimate the gameplay consequences. This question is not complex; the consequences will most likely be as follows:
1) Players will more often run in a stack to KN upgrades.
2) Stacks will take Intelligence slightly more often (not by much, but still).
3) Noob mages with a large mana pool (wizards, elementalists, intellectuals) will be bought up, pumped slightly (up to 50+ mana), and dismissed less frequently.
4) Cheap early control on the 2nd week (not from utops) will be slightly less imba.

In other words, we get an improvement everywhere, but only by a little; fundamentally, the picture won't change.

If control needed tuning, such a proposal would actually work. But it needs a deep restyling—the player's dependence on control must be reduced, and the schools of magic need to be balanced.

And since this is necessary, it means that sooner or later they will deal with it, and exactly what the result will be is unknown in advance. Therefore, there is a high probability that changed prices for control will turn out to be inadequate for the new control system, and they will have to be reverted. Consequently, it's better not to touch them now.

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