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Changing the rules mid-tournament isn't ideal, but in this case, an exception can be made (because with the current system, if one player has 50% and the rest have 25%, any player with 25% can be eliminated any number of times without losing percentages until only the player with 50% remains).
I suggest that each time a player is eliminated, their coefficient is reduced by approximately half (100% -> 50% -> 25% -> 10% -> 5% -> 2% -> 1% -> 0.50% -> 0.25% -> 0.10% -> ...).
When all players' coefficients become less than 2%, multiply them by 100 to avoid unnecessary decimal places.