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“Two Seasons: Summer-Autumn 2016” Tournament. Online games for rating (reports, discussions).
Interesting game, two players had very good setups. On my first turn I captured 2 secondary towns, Barbarian and Tower. On turn 116, 26 gogs, 8 demons, 3 pits, 2 efreet, and a handful of goblins take a level 15 Dwarf Cottage with a thin margin and no losses, and everything worked out perfectly — both in terms of meat for demon raising and money. In the Barbarian town I built and upgraded orcs so that 14 upgraded orcs turned into 8 demons. On turn 122 I take a max Dragon Fly Hive with the loss of 4 efreet and all the skeletons, of which there were few. On turn 123 I take a level 3 Griffin Conservatory, no mass magic, but Blind decided it, although the damned griffins, after proccing morale, ate the gogs (future demons), 1 wyvern, and 5 demons. By turn 126, with a mass of skeletons and demons, I jump into the sandy treasure zone, where I see 2 Dragon Fly Hives. On turn 127, Tant appears — 250+ upgraded walking dead, 1-4 liches, 1-4 angels, 2060 movement points from my main. On my turn 127 I take the Dragon Fly Hive and stand my main in a split formation — as a result my army: 45 demons, 19 wyverns, 3 angels, and 112 walking dead. I see that without expert Logistics or Boots, Tant can't reach me, so I calm down a bit. On my turn 131, the opponent runs towards the capital with Tant, short by 400 moves. On my turn 131 I split my main, form a chain of troops home, buy more demons and efreet with full trade, and attack. My army: 5 efreet, 54 demons, 7 pits, 3 angels, 19 wyverns, 1 imp (I decided not to take walking dead so as not to ruin morale). I attack and realize — the opponent has 470 upgraded walking dead under Tant!!! And I have no oil, only mass Shield and CC, and an underleveled Haste. As a result, we fought — the opponent bought back with 112 walking dead, gifting me 108 walking dead; I had 49 demons, 3 angels, and 19 wyverns left. I consider turning around and taking the Dragon Utopia next turn. But the opponent surprises me — using a scout hero, he captures my Tower and, after recruiting Tant there, goes necromancing in the snow :eek: . Well, after that it was simple — I pass the troops to Gurney, he captures the Tower; unfortunately, there was no Air scouting with leveled Air magic, had to scout manually, but Tant hadn't fled far and was on 2 gargoyles. Split formation, angels on the single units, mass Haste — GG. I look at the drop from Tant and am stunned — 5% Necromancy, 10% Necromancy, Shield +6, and Ring +1 speed :eek: Thank you to the opponent for an interesting game.
Shouldn't have attacked the opponent, with +15 Necromancy I should have gone into the treasure zone... thanks for the game