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From the start next to the Castle – a Stable and an external dwelling of Troglodytes, a big Griffin Conservatory along the path from the Castle. On 111 – 3 heroes, 2 goldmines. Almost lost on the 2nd day, had to break through Skeletons and Ghoul Zombies on the dirt, took a village with 30 Troglodytes, no more troops left. But they gave enough gold and resources, on the first week I built Minotaurs and Manticores in the Citadel, found a second external dwelling of Troglodytes. Started the second week with the Stable, checked the Griffin Conservatory – 3x, ran to break through further. On 122 took a gold mine behind Ghoul Vases, came under the protection of the treasure zone – a horde of Ogre Magi. On the next turn I delivered 5 Cats, along with them I had 17 Evil Eyes, 10 Medusas and 60 Troglodytes, broke through the Ogre Magi without losses, but spent all mana, didn't quite reach the village. On 124 the opponent broke through his guard (a horde of Elves) and attacked, having 1 Angel, 5 Efreets and a few Imps. I won the battle, Medusas, Troglodytes and a couple of Evil Eyes remained, the opponent ran away. On my turn I delivered another 40 Troglodytes and sat in the Castle. On 125 the opponent conceded. Thanks for the game!
the gold income turned out decent, wrested away a small village on day 2, at the start of week 2 took a level 1 Griffin Conservatory, captured the gold mine, went to break through 50-99 Archers, behind whom I ran into the opponent, decided to fully trade away everything and deliver all the remaining strength and give battle since there was no road back, but the chain didn't work out (10 Demons and 10 Archers were left on the move)+on top of that spent half the mana (25 out of 50) on breaking through the Archers, as a result the Fireball is wasted, just a tiny bit short...GG! thanks for the game!