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Ideas and suggestions.

#230
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Wicc
If everything was fine with them in SoD, there wouldn't be a need to impose 100,500 restrictions.

The policy in HotA is to remove all verbal restrictions; they should be implemented in the program's code. But writing restrictions like "don't grief psychics" is a complete mess from the point of view of gameplay integrity, a typical online hack.
The castles in HotA are well-designed, but what is really bad, at least for HL+U, is the lack of rebuilding. This is a real return to the dark ages of SoD, only even worse, because control scrolls without rebuilding a GM with 15k value are simply ridiculous; they clearly indicate that they must be captured. And don't talk about ideological contradictions with the original SoD when you add external TP, art to ban resurrection, sacrifices, and vampire abilities, etc. And the fact that this might somehow deter those who play single-player is just laughable. Rebuilding is implemented in HWR, but HWR is not needed for single-player at all.
And also, Wicc, I don't understand why you think you always know better what the community needs, even though you haven't played in a long time? You were categorically against the rebuilding checkbox in SoD when there was a vote, but thankfully they didn't listen to you. And what do we see now? All commercial games come with the rebuilding option enabled, and the same is true in tournaments, at least for HL+U; all skilled players are completely in favor of it. But in HotA, you have more direct influence on the HotA team, and that's why we still don't see this simply necessary option.
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