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#11
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>Yes, I would be interested in playing against an AI that sees the entire map, knows all my units, and the spells in my spellbook. It would be like a "cheater" level. But not everyone would like that :D
It won't immediately know the spells. For each hero in the game, a table will be created with the spells they used against the Computer Player and against neutral creatures, which will be analyzed in the next battle, taking into account the remaining MP.
However, it seems that I will have to create 2 different tables: one for the Computer Player and one for neutral creatures, with an option for neutral creatures to share information about the player's spells with each other.

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