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Everything was going well until I saw a Knight on a rapidly expiring timer and an enemy unit near it. I tried to escape and cover my tracks, but on the next turn, with the help of a cheesy mobile tower (Miriam), I was overwhelmed, and the prospects were very good, with a lot of great heroes! It's my own fault for not leaving enough time on the timer for such moves; I would have definitely planned a better escape route.
Thank you for the game!