I would like to suggest an addition for the mod: when creating a map, there should be an option "quantity does not grow" for all monsters.
Hello, Kiko,
You can achieve this by editing data/gamemechanics/RPGstats/defaultstats.xdb
Look for this sample. By changing it, you can edit the growth rate.
The 4 values correspond to the 4 game difficulties.
1.0
1.3
1.4
1.5
1
0.9
0.8
0.7
1.05
1.09
1.1
1.11
1.1
1.2
1.3
1.4
1
0.95
0.9
0.85
1.11
1.12
1.13
1.14