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And I would add the COPS race
1. Patrol Officer. Beats them down with a baton. Additional ability: uses pepper spray, weakening defense.
2. PATROL CHIEF. Takes them out with a pistol. Add. abil.: calls three Patrol Officers for backup until the end of the battle (via radio).
3. POLICE VAN. Takes out three at once (three cops inside)
4. MILITIA CAPTAIN (Afghan war veteran). Takes them out with a combat knife. Add. abil.: enters a rage and deals twice as much damage, sacrificing defense.
5. SPETSNAZ. Take them out with AKs. Add. abil.: blind the enemy using smoke grenades.
6. HELICOPTER. Take them out from the air. Add. abil.: only flying units can retaliate against them.
7. MINISTER OF INTERNAL AFFAIRS. Takes them out with bare hands. Add. abil.: calls Interpol agents for backup.
P.S. The modifications described above may be slightly altered.
1. Patrol Officer. Beats them down with a baton. Additional ability: uses pepper spray, weakening defense.
2. PATROL CHIEF. Takes them out with a pistol. Add. abil.: calls three Patrol Officers for backup until the end of the battle (via radio).
3. POLICE VAN. Takes out three at once (three cops inside)
4. MILITIA CAPTAIN (Afghan war veteran). Takes them out with a combat knife. Add. abil.: enters a rage and deals twice as much damage, sacrificing defense.
5. SPETSNAZ. Take them out with AKs. Add. abil.: blind the enemy using smoke grenades.
6. HELICOPTER. Take them out from the air. Add. abil.: only flying units can retaliate against them.
7. MINISTER OF INTERNAL AFFAIRS. Takes them out with bare hands. Add. abil.: calls Interpol agents for backup.
P.S. The modifications described above may be slightly altered.