Fast roads. On the first day I see a dream tavern: Gunnar and Galtran :rolleyes: Built harpies + great heroes: have a ballista from Gurney, top1 mage Elshar, Laura, Aeris, Kalt, so I easily decided to play against the double.
By week 1 day 1 (W1D1) Galtran leveled Necromancy and found native Malekith in a prison, got +4 shield, +3 chest, +3 cloak (rounds) and a Meteor Shower scroll. Went into the adjacent zone, there's a nearby monolith to the native ramp. There on the grass is a stable, a Dragon Fly Hive behind liches, and a Necromancer's Mantle.
W1D6 - captured the computer and to top it off with the chocolate, I get Boots of Speed behind the fish.
On W1D7 everything is queued up for the stable
W2D1 - everything is ready in front of the Dragon Fly Hives and Elrik at 2900 movement points ready to break into the center after 3 Dragon Fly Hives.
W2D2 - through an upgraded Troglodytes (150+) and an Eye (33) Gunnar with Tactics breaks through 2 Dragon Fly Hives behind liches, Galtran raises Necromancy along the way and Elshar takes the 3rd Dragon Fly Hive already in the center behind King Minos, getting 16 ducks, and in the center stands a zero-level Aiden with a moneybag (week 1 moneybag + a buyout in the fort from the Inferno double and an angel). This is all killed virtually without losses, and there's no buyout there. Afterwards, the 2nd Griffin Conservatory is taken in the center, which Aiden didn't try to enter.
W2D3 - I take another 2nd Griffin Conservatory in the center, Elshar levels up Earth magic, Gunnar beats 20+ cyclopes for a level 10 prison, there's Katya with Logistics, who runs to farm resources for Expert Earth Magic behind the fish + there's also a refuge with an Archangel!!! :eek:
Further on, the Chocolate starts to take its final shape and the game is essentially over, all that's left is to catch up and finish off Kobra, who, judging by observations, has almost nothing.
On a well-worn path with a Resurrection scroll on W2D5 I take a 3rd Dragon Utopia with +5 All Stats, then I first capture the Inferno computer's castle, and then the main one. By the end of the week from the main castle I take another 2 Dragon Utopias with stats, at home on the 2nd try I get Town Portal, another Dragon Utopia with a scout hero and by W3D3 it all looks roughly like this.
Artyom finally convinces himself to surrender.
Thank you for the game!
P.S. I would like to express my gratitude to those who helped and supported me throughout the tournament, namely my faithful battle companions: Kaitlyn, Aina, Sephinrot, Labeta, Luna :smile54: Girls, you're super)))
Also a huge respect to our guys: Alamar, Grindan, Nagash, Tant, and, of course, Elshar! Don't hold it against me if I forgot someone ;)
And my deepest respect to the master of the higher school of magic - Georgiy Petrovich, without whose invaluable contribution this victory would not have been possible!
And may magic be with you!
A cool layout with 2 Dragon Utopias and three Griffin Conservatories, and a double, built him, 1+1+1 angel on W2D1-W2D2, also literally just 1 road to me, and 3 Dragon Fly Hives along the road. In theory, of course, it could have been played slightly differently, more cautiously, or ignore the second Inferno, but it would hardly have affected the result. There everything was too much on rails.
Thanks for the games, and congratulations on winning the tournament!



