Sylvia
0. Start of turn (+1560)
1. Run to the lake (-240)
2. Capture the lake (+400)
3. Attack the spearmen at the lake (do not recruit!) (-50) *
* In this and other battles, it is important to preserve the Serpent, although you can avoid losing anyone altogether.
4. Automatically capture the lake (+400)
5. Attack the spearmen near the tent on the left (-170)
6. Enter the tent diagonally, capture the resource diagonally, and buy a Nomad (-140)
7. Run to the lake (-190)
8. Capture the lake (+400)
Total: 1560 + 410 = 1970 turns
(alternative: attack the spearmen near the tent immediately, then at the lake = 1870)
Since the Serpent flies well over the swamp, and the Nomad doesn't care, we'll keep them. Dismiss the spearmen, as they slow down the unit. It is important that the Nomad is at the front of the unit, leading the way, otherwise we will get bogged down in the swamp.
Sylvia has just enough turns to reach the prison.
Orin
0. Orin, after being freed, goes down to the cell below and takes everything from Sylvia in exchange for the Griffin.
1. Capture the oasis, give away 31 mana.
2. Attack the lumberjacks (use the Wall of Fire spell, as mines are too expensive). **
** It is important to preserve the entire army, and to make sure the Tangarams don't get lucky, equip them with morale-reducing artifacts.
3. Capture 5000, the oasis, and head north.
4. Collect sulfur and 25000 gold at a right angle.
5. Open the gate, take the necklace (it makes fighting easier).
6. Dive into the pink door, capture the oasis, and recruit the spearmen (they are needed for the ritual).
7. Attack a hundred spearmen (good thing there is mana left). The Wall of Fire spell helps again. There is even enough mana left for one more battle. Of course, no one is lost. (received 2000 gold)
8. Capture the oasis again.
9. Collect all the resources at a right angle (18000 gold).
10. Dive into the brown door, sell everyone at the market (except for the personal squire-spearman) (+1946 in the treasury)
11. Hooray! There is just enough to get to the golden dragon, of course, after drinking at the oasis.
12. The wise dragon joined the glorious Orin and gave him an excellent blade. He also returned the money.
13. Everything would be fine, but there is nothing to feed the dragon, so we sell it at the same market for a great price.
