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“Two Seasons: Summer-Autumn 2016” Tournament. Online games for rating (reports, discussions).
flatePaid 4100 for the necromancer and sold color for 600. At the start, Shakti arrived with 3 stacks (almost 80 troglodytes), there was a skeleton external dwelling + stable within 800 moves of the city - I decided to play. Since there were more than 150 skeletons on the first day. Although they were practically useless. Because I couldn't break through to the computer, due to blocks in 2 treasure zones and teleport guards. Which were more than brutal. In one treasure zone, a block of 90+ Elves on grass :smile51: In another, in the form of 20+ minotaurs with GS. And those 2 treasure zones that let me in had their own issues. One was in the swamp and the path to the computer was guarded by 10-19 Graded Magic Durs of the 5th level (ninth speed, armor reduction, etc.). Very fun. And the second underground treasure zone on the road was overblocked by 10+ Ghost Dragons for Hive and Sword +5 All. There was a second teleport to this treasure zone via off-road. Essentially the only way out that allowed one to build up. Not very convenient, but still. There was a cyclops dwelling (100 riders), which were guarded by wood elves under 40. I killed the wood elves without any problem. But in the cyclops dwelling, I did something so stupid that it killed my non-tempo game anyway. In general, there were 5 shrines with 3rd level spell on the respawn. The most inconvenient one turned out to be Animate Dead. For this, I even took wisdom for Isra. Thus, having built vampires in the citadel, I decided that with stats 3 4 4 4 it was fundamentally possible to carry the game on vamps alone. Since there was advanced Earth, 2 Animate Deads, Shield and Stone Skin. But no luck for me:smile52: :smile35: Of course, I wiped out there. And lost all vamps except one that wasn't redeemed. Thus, in the middle of the second week, only skeletons (more than 300) and Liches remained. Great, right:smile51: In general, without Mass Slow, I decided not to tackle those guards protecting Ulik and Zefirka in the swamp treasure zone. I went to break the computers. First Tower fell, then Dungeon. Scouted some objects and a path through the snow from Tower to another swamp treasure zone, which was blocked by Minotaurs from the Main's side. After I leveled up Isra on computers and some guards, I headed to the underground treasure zone, where I took +5 All behind ghosts, gloves, and 10K Exp with 22 Dread Knights. Next move, I fought for Boots +2 All with 6 Aspids and took Hive, which was guarded by Ghost Dragons. After that, I broke into the second swamp treasure zone, which was tastier. Took Shield +4 All there and at 134 took 2 Dragon Utopias without losses, obviously with Animate Dead. They gave a Cap and stats there. Also, there was КВ in this treasure zone. The timer ended. And I started to blunder hard as usual:( Didn't pick up all objects on chains. Not all chains were used as needed. And most importantly - Isra simply skipped one turn. Somehow finished collecting objects, not all of them of course. Almost caught up to the opponent in power. Outpaced him in stats. Also had +2 speed. Therefore, I was looking for Stone Skin or a cloak from High LVL Magic. So as not to wear the cap instead of +6 All for the Final. But the opponent managed to accelerate like a coward twice during the game. The first time - didn't attack. Although he could have. Decided we'd run around a bit more. He gave me time while I was in deep shit :D But the second time, when he again left his whole army as bait in front of the Castle, and himself with all Artifacts on Main sat in the city with one Angel and hid. I viewed a repeated episode like this as disrespect to the opponent. The overview showed his main the whole game. Thanks for the game. confirm, thx for the game