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Paid 4100 for the necromancer and sold color for 600. At the start, Shakti arrived with 3 stacks (almost 80 troglodytes), there was a skeleton external dwelling + stable within 800 moves of the city - I decided to play. Since there were more than 150 skeletons on the first day. Although they were practically useless. Because I couldn't break through to the computer, due to blocks in 2 treasure zones and teleport guards. Which were more than brutal. In one treasure zone, a block of 90+ Elves on grass :smile51: In another, in the form of 20+ minotaurs with GS. And those 2 treasure zones that let me in had their own issues. One was in the swamp and the path to the computer was guarded by 10-19 upgraded level 5 Magic Durs (ninth speed, armor reduction, etc.). Very fun. And the second underground treasure zone on the road was overblocked by 10+ Ghost Dragons for Hive and Sword +5 All. There was a second teleport into this treasure zone via off-road. Essentially the only way out that allowed one to scale up. Not very convenient, but nonetheless. There was a cyclops dwelling (100 riders) there, which were guarded by wood elves under 40. I killed the wood elves without any problems. But in the cyclops dwelling, I did something so stupid that it killed my no-tempo game anyway. In general, on the respawn there were 5 shrines with level 3 spell. The most inconvenient one turned out to be Animate Dead. I even took wisdom for Isra because of this. Thus, having built vampires in the citadel, I decided that with stats 3 4 4 4 one could basically carry it on vamps alone. Since there was advanced Earth, 2 Animate Deads, Shield and Stone Skin. But no chance at all :smile52: :smile35: Of course, I wiped out there. And lost all the vamps except for one that wasn't redeemed. Thus, in the middle of the second week only skeletons remained, of which there were more than 300, and Liches. Great, right? :smile51: In general, without Mass Slow, I decided not to push those guards protecting Ulik and Zephyrka in the swamp treasure zone. I went to break the computers. First Tower fell, then Dungeon. Scouted some objects and a path through snow from Tower to another swamp treasure zone, which was blocked by Minotaurs from the Main's side. After I leveled up Isra on the computers and some guards, I headed to the underground treasure zone, where I took +5 All behind ghosts, gloves and 10K Exp with 22 Dread Knights. In the next move, I fought for Boots +2 All with 6 Aspids and took Hive, which was guarded by Ghost Dragons. After that, I broke into the second swamp treasure zone, which was tastier. Took a Shield +4 All there and on turn 134 took 2 Dragon Utopia without losses, obviously with Animate Dead. They gave a Cap and stats there. Also in this treasure zone there was КВ. The timer ended. And I started to plow hard as usual :( Didn't collect all objects along the chains. Not all chains were used as needed. And most importantly - Isra simply skipped one turn. Somehow collected some objects, not all of course. Almost caught up with the opponent in power. Outpaced them in stats. Also had +2 speed. Therefore I was looking for KS or a cloak from High LVL Magic. So as not to wear the cap instead of +6 All for the Final battle. But the opponent managed to accelerate like a coward twice during the game. The first time - didn't attack. Although he could have. Decided we'd run around a bit more. He gave me time while I was in deep shit :D But the second time, when he again left his whole army as bait before the Castle, and himself with all Artifacts main on one Angel sat in the city and hid. I viewed a repeated episode like this as disrespect to the opponent. The overview showed his main the whole game.
Thanks for the game.