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#7405
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It's a truly absurd situation: so, when playing as Warlock, I'm not allowed to attack the opponent (even if I have enough power to break through any Town Hall without losses) until the opponent breaks through their own Town Hall?! And what if the opponent just sits in their Town Hall forever and skips turns on purpose??
By the way, here's another example: the opponent constantly sits in the Sanctuary, only venturing out once a week to capture a Castle and then return.
How can we fight against such unfair gameplay? Or does it immediately result in a draw, no questions asked?! Does this kind of nonsense really bother all our players?? Okay, we dealt with the "captain's hat" issue after a precedent. Isn't it time for us to review and include other highly controversial and conflicting points in the rules?!