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#150
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Nargott
dredknight:
Is it possible to customize the size of the battlefield? I would like to try exactly 12x12.

Nope. You can either use the default size 8x10 or the 14x14 boss one.
Shadowclaw
Maybe you could also add the ability to add new towns?:)

This is something everyone wants, but so far, no one has stepped forward to try. Most of the people who want it don't have knowledge in hex editing. Those who have the knowledge stay quiet. I suppose it is quite a heavy task to be done by one person.

Also, keep in mind that much more than hex editing is desired. We will need 3D designers to create the new city buildings, which is a cumbersome job.
Probably one way to do it without the need for a designer is to hex edit the ninth town slot and clone an already existing city. Later on, the textures could be exchanged.

Anyway, that was just a random thought. I don't even know if it is possible to be done this way.

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Just to clarify what is in the queue of things that are desired but still nobody has found how to accomplish:

- reduce Frenzy duration to 1/1/1/1 turns instead of 1/1/1/2 (requires hex editing)
- reduce Archmage "Energy channel" channeling ability to 10% instead of 25% (requires hex editing)
- add a new town (complex hex editing, significant 3D modeling skills, time).
- increase Tower damage (hex editing - Deflaktor has taken on the assignment).
- Reduce Academy mini artifacts Attack and Defense gain per point of knowledge. (we know where the bits are, but it is not possible as there is not enough hex space to change the equation.)
- test LAN compatibility of NCF (two or three players game <- I will test this starting next week.)

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