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Walkthroughs for custom maps.

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#335
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Pomazok1329
That's exactly what I mean. Bolotnik seems to be looking for meaning where there isn't any. The topic is called Walkthrough of custom maps, not speedrunning maps. We're not having an offline tournament; the interest lies not in quickly completing the map, but in enjoying the process. Even if you weaken all the guards and quickly finish the map... what's the point then?
Especially for a theme like The Lord of the Rings, where the plot plays a significant role.

If possible, I'll take a look at "The Pen and the Sword" and see what kind of map it is.
I completely agree, and during the walkthrough, I happily gave the orator's hat and the book of fire magic to the passage guard. But, I could have flown across the entire cursed land and landed in the boat, bypassing the guard, which would have allowed me to disrupt the beautiful logic of the walkthrough with a terrible imbalance....
I'm not looking for any hidden meanings; I'm just saying that if the author places border guards and introduces a storyline walkthrough, then any possibility of disrupting that walkthrough should be excluded