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Walkthroughs for custom maps.

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bolotnik
I played this map and formed a different impression....
Among the drawbacks, I would include Gandalf's hat at the beginning of the game - you get it after killing the golden dragons.
(This immediately negates the meaning of almost all quest towers because
Gandalf with expert magic skills + spells, intellect, archangels, and wizards + the Book of Fire, which is located on Gandalf's starting respawn point, destroys everything he needs, jumping and flying around the map, ignoring most tents and guards, which allows him to significantly weaken enemies (including hit-and-run tactics with berserk or explosion). On such maps, air control greatly simplifies the task for the player and disrupts the sequence of gameplay according to the author's logic.

You can find similar flaws in many other maps... for example, Lord of War (Marmot's Review). The map creator indicates that it takes about 300 days to complete, while offline players have found ways to finish it in either one month or 20 days... or even the masterpiece To kill for power. The map can be completed in just a couple of turns because we are given the Book of Air Magic at the beginning.
However, this does not make these maps worse; perhaps only for very critical offline players who don't perceive Heroes as a game but as something else.

Added after 3 minutes
Marmot
There are 66 other hero portraits and 2 def files. Did you copy the modified files or play without them?

It only changes the appearance of the Ring (in inventory and on the adventure map) and the portraits. I played with them, but they do not affect the gameplay.)