Skip to content
User Avatar
#725
Auto-translated
HellLighT
It was a very interesting game, with both sides having good positions, but most of my units were located where I couldn't reach them in time. The Necromancer rushed in through my town on day 123 and ambushed my main hero without mana on turn 6, with 2 stacks of Archdevils. But then a miracle happened, and the terrain divided the zone in two. The main stack of 21 Griffins couldn't reach me, and the rest were slowly being defeated. The result: -2 Archdevils and -all troops except skeletons for the Necromancer. Emboldened by the prospect of victory, I attacked and got hit hard under the Cloak spell without level 2 combat magic. Then, the Necromancer gave me a couple of days to recover and went for the revealed Hive in the treasure location, which allowed him to get a tier 3 consultant and a portal, with a dungeon and no hidden resources, and also full control. On the next turn, he returned to finish me off, but didn't make it. I took the Utopia, where I found a Red Ball, a Kettle, and something else for stats. It became impossible for him to win. In an attempt to equalize the stats, he bought out some units and finished off his remaining troops, but after 2 turns, in the center, having devoured half of them with a pack of Archdevils, I saw movement, jumped through the viewing range, and attacked right in front of the Utopia. GG, thanks for the interesting game.

Immediately after this game, I was, of course, very upset, but luckily, a couple of days later, in a mirror match, I resisted Implosion with a 5% amulet at a crucial moment, so everything is fine;). This is Heroes. And the most awesome ones at that. Thanks for the great game!
http://ru.twitch.tv/lizard_wt