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It was a very interesting game, with both sides having good positions. However, most of my units were located where I couldn't reach them in time. The Necromancer rushed in through my Gate on day 123 and ambushed my main force without mana, attacking with 6 Archliches divided into 2 stacks. But then a miracle happened, and the terrain divided the zone in two. The main stack of 21 Griffons couldn't reach me, and the rest were slowly being eliminated. The result: -2 Archliches and -all his troops except for the skeletons. Emboldened by the prospect of victory, I attacked, but he countered with a powerful spell without level 2 combat magic. Then, the Necromancer gave himself a couple of days to recover and went after the revealed Hive in the Treasure location, which allowed him to gather a tier 3 consultant and a portal, with a dungeon and no hidden resources, and also gain full control. On the next turn, he returned to finish me off, but he didn't make it. I took the Utopia, where I found a Red Orb, a Kettle, and something else for stats. It became impossible for him to win. In an attempt to even out the stats, he offered a truce and finished off his remaining troops, but after 2 turns, in the center, having devoured half of them with a pack of Archliches, I saw movement. I jumped ahead based on scouting and attacked before the Utopia, GG, thanks for the interesting game.