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#607
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And people say that the second one is also bad, and since I remember the first one, I have no reason not to believe them. Actually, many of the so-called "game mechanics" in Dota are just a legacy from the first part, where they were just workarounds imposed by the engine's limitations. If now this has become a "feature," then what is there even to talk about with these miserable people?
Where do we go?
Where do we end up when we save the world?