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#2335
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Allaney
I played a hotseat map with the Lizardfolk. What can I say – they look great stylistically, but the balance is very poor. Gnolls are so strong that they are the only ones you can level up with, and they can easily defeat enemy units. They urgently need to reduce their growth rate and stop taking away the "cowardice" upgrade (seriously, under the effect of "Blood Fury," they are simply invincible). I also noticed a bug: unupgraded gnoll mages don't have a casting animation. But overall, it's great, keep it up! Gnoll mages are my new favorite unit.
Of course, the stats will change; I've already reduced some skills that ended up on the Coatls by mistake. Because of the presence of flying units in the army, I'll have to reduce the "Earthquake" ability of the gnolls and many other things.

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and the bonuses from "Blood Fury" will be changed.
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