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The Inferno map was incredibly large and buggy. The Greater Hydra was scouted from above in the middle of the map on day 2. The lower part of the spawn area extends to another spawn area through a buggy mine passage. I gathered a lot of resources and built 5 Guild Halls (without control). For the first week, I was very short on money, but a treasure chest with 5,000 gold saved me. Solmir also helped me defeat 36 Medusas. I slowly gathered 40 Ducks from the spawn area and found +3 speed and +1 in the center. I upgraded the Ducks in the village, took a level 2 Utopian, and focused on Creature of Order and Red Orb. I only exited on day 131 through the Greater Hydra from above; the road immediately led to the opponent's spawn area. I ran to the village, replenished my mana, defeated Brissa, and leveled up to 9 in the altar (I turned in artifacts), gave Sultan Efreet, Creature of Order, and artifacts for 680 spell power and Armageddon. I ran to the center through the opponent's spawn area, following him. The opponent had a larger army, but our stats were almost equal, and he had more spell power. I used Brissa to attack the opponent and bought her in the 4th round, losing 2 Efreet. The opponent attacked on the next turn, hoping for Implosion magic (the "Hat"), but the Red Orb helped me avoid it. Thank you for the game!

Играешь явно ниже своих способностей (c) Bahan