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The first two weeks were a psychological thriller, not a game. 117 Computer-Conflux killed my Solmyr in the castle, leaving me with 1 Air Magic and 2 HP. 123 Jabarkas (the original papa), who was messing around near the Griffin Conservatory for 2 days because of this, takes the Grif-Cons perfectly thanks to moral luck in my favor. An incident occurs here. At the moment of leveling up, the TV cuts out, and as a result, I am not given a skill upgrade. Sanin allowed me to replay - I can't even come close to replicating it, so I have to play from my save after the Cons. Jabarkas, in this most foolish way, didn't level Earth Magic enough at the crucial moment. What's next. I'm slowly leveling Gunnar, who came as the 8th hero, with all my hope resting on his specialty in the late game. 127 Gunnar breaks into the largest treasure zone with 3 Angels and a small chow from the Dungeon. On the road: 50-99 Medusas for the Gloves and the quest ring. The Medusas are 90+ — an excellent split — minus the army, Gunnar spends the night near the Dungeon on the stables. On the third week, I return with Gunnar to this treasure zone, and with 4K+ movement over several days, I make the game. 141 flew into the opponent's capital to build Archangels, but there weren't even Angels standing there )) Had to postpone that, and also mob-ordered some more just to be sure. Also took the Swamp and upgraded the Wyverns. In the finale, no chance, I had more of everything. Thanks for the game.
p.s. 2Lucky: sorry, I was wrong, Gunnar is the bomb, Gosha is not... It's just that Gunnar very rarely works out for me, and I start with Shakti for the Dungeon. Maybe I'm wrong about that too.