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Longest Journey
Author: MiXalych
Download link: http://heroesportal.net/maps/view/542

Our journey is truly endless. It's a pity that we don't get much pleasure from it.
The plot is very well conveyed to us by bolotnik

there is a rather ordinary plot - there was a good wizard who didn't bother anyone, but evil came, and the wizard took up arms (if we briefly and exaggerate the plot)...

Pros
1. Creature exchange.
The only plus of the map. In each hut of the seer, we can exchange hundreds of different monsters and "get" Rusty, Crystal, Azure, or Fairy Dragons. But sometimes the offers differ in quality, but let's ignore that.

Cons
1. Again, creature exchange
If we play at an average pace, and not closer to a fast one, the AI will complete all our quests and get our warriors.

2. Bug. A very big minus
There is a bug in the map's playability; almost at the very end of the game, we cannot pass through the portal due to a sign.
What was the author thinking? Did he not have enough strength to test it?

3. Difficulty.
If at the beginning we survive, it is quite difficult to defeat Inferno (blue) and Tower (brown), then there are no more difficulties. One of those maps where the second half is significantly easier than the first.

4. Random creatures.
Almost all creatures on the map appear randomly at a certain level, each new game. I wrote earlier that this means a lot, especially at the beginning of the game, where fast or ranged creatures greatly slow down the pace of the game if there are not enough troops, mana, or spells (resurrection, etc.).

5. Taverns and heroes
Defeated heroes can be bought from taverns, and they are almost in every city. So you can play not with the storyline hero.

6. Gate guards.
Sometimes, when you capture all the enemy castles, the main hero is somewhere wandering or swimming and doesn't even try to return to his lands (as happened to me with Sea Lord). As a result, we don't have a real battle with the boss; all the heroes disappeared after 7 days without a castle, and the border guard is not going to let us pass until we kill him, which makes it impossible to continue the game.

Rating 2/10
The map is not worthy of the top 10; I give it a point for the overall design, effort, and the somewhat unique idea of creature exchange.

Added after 9 hours 47 minutes
Wings of heaven
Author: Darklod (Stefan Kispalko)
Download link: http://heroesportal.net/maps/view/829

The plot is simple and banal to the extreme:
You are a Nightraider, a powerful alchemist. Your mission is to find the artifact, the Wings of the Angel. With its help, you will be able to defeat the Evil Angel who has settled in the heavens. Your support is Monir. Don't lose either of them, or the mission will fail.


We play with 2 heroes who are relatively close, but each has their own path, their own trials.
Logically, they should meet at the very end, as the author claims, but we are given a city portal for each of them a little earlier.

Pros
1. Hero interaction
The first visits one of the keymaster's tents and opens the way for the other, and vice versa. The second does the same.

2. Two games in one
As I said, each has their own path and opponents, so you won't get bored.

Cons
1. Final boss.
The author describes him so beautifully in the plot, but in reality, we immediately go to him after destroying the Tower army. The opponent has only Angels and Archangels; the battle is even won "on autopilot".

2. Rapid events.
Everything seems to be going correctly according to the plot, but we encounter and defeat those who wanted to destroy us too quickly. I would like to see a better development or stronger opponents.

Rating 7/10. A good map, a solid "middle ground".