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Very lucky with Galthran and capped boots in the swamp in the middle of week 2, without that there would have been no chance at all. Managed to cut off part of the enemy's core with Vale from the main in the Castle treasure zone with an external market and 2 Castle horse caches and stables, fought over it for a long time. In the end, it turned out that I would take the opponent's Castle with Angels built in the castle, while he goes into my zones with a convert and 2 unbroken routes. Agreed on a draw.
Thx for game.
Due to the strong starting army, expansion was quite rapid; by week 1 I had already captured 4 towns. The 5th town was a Human town, with two Cavalry dwellings nearby, and I also claimed the gold mine. In week 2, I constructed the Heaven building in the town.
But in week 2, LuckyF charged out with 300+ Skeletons, showing incredible movement speed, cutting off my unit chain. This led to a seesaw battle between both sides, with the situation deadlocked and evenly matched.
In week 3, the Skeleton King brought 500+ Skeletons to invade my area, but my main army quickly occupied the central region and headed straight for the opponent's capital with Angels. Thus, LuckyF found himself in a difficult position and proposed a draw. I also felt I had no sure victory in hand, so I obliged as a favor:)
However, based on the current situation, I would have the advantage:
1. In the town capture battles, with 3 Angels, I would definitely have the upper hand.
2. If LuckyF headed for my capital at this point, he would only capture an empty town and could only hold it temporarily; if he went to the Dark area, he would lose all towns and heroes, making a counterattack certainly difficult.
3. I am the Blue side; in a prolonged tug-of-war, I would definitely have the economic advantage.
4. I have a Speed+2 hero, so my units will always have the speed advantage, and I have a quest artifact granting 15000 experience, giving me two main heroes.
5. The Dark area belongs to me; the opponent cannot hope to touch it:smile03:
6. Most critically, LuckyF plays relatively slowly and is already running out of time; there will surely be frequent mistakes in the ongoing attrition war.
tfp