Covellis (3)
Weapon type: rifle
Damage: 75 (armor piercing)
Reload: 1 turn
Range: 14
Malfunction: 10%
Bullets (30)
Tart (3)
Weapon type: pistol
Damage: 85 (armor piercing)
Reload: 1 turn
Range: 4
Malfunction: 10%
Hand grenade (6)
Damage: 40-180 [3x3]
Bundle: 3
Trajectory adjustment: 25% accuracy
Range: 12 (18)
Heavy Illian armor (3)
Damage received -50%, -20
Protection against piercing attacks +50
Movement speed: 3
Leather armor (5)
Damage received -20%, -10.
Night Hunter's Dagger (5)
Damage: 20. 40 and armor piercing if the character has the assassin skill.
Night Hunter's Bow (4)
Damage: 60-120. 120 if the character has the assassin skill. -1 attack.
Desea's Armor (moonstone) — Conspiracy: Afterlife
Damage received from any source -60% and -25, protected from physical armor ignoring, does not break. No movement speed restriction.
Required skill: armor and shield.
Conspiracy: Afterlife — Desei.
Full recovery in case of death.
Desea's Mask — Conspiracy: Secret Word
Conspiracy: Secret Word — Desei.
Immunity to mind control, with a successful will save, the character can capture the opponent's spells and use them at their discretion for the next ten turns.
Desea's Sword — Conspiracy: Inevitable Death
Damage: 100 (130), does not break, crippling strike becomes a passive ability if the corresponding perk is present, ignores armor and resistances.
Conspiracy: Inevitable Death — Desei
Once per battle, the character can choose a target from among the opponents. The target's damage to the character will be halved, and the character's damage to the target will, conversely, be doubled. The same applies to all rolls of these two characters in relation to each other. In addition, the target's defensive mechanisms do not work against the character.
Ifrit's Sword (5)
Damage: 50
Shield (5)
Durability: 500
Illian chainmail (5)
Damage received -35%
Protection against slashing attacks +50
Asid's Sword
Damage: 75
Asid's Robes
Purchase -0.2