Skip to content

Round table

#3838
Auto-translated
- Strike value. This takes into account the value of disabling the retaliation and the value of the exchange of blows itself (without accounting for breath attack and area attack).
So it calculates the value of your own strike and the value of the retaliation, and if the retaliation is much stronger, then the strike won't happen? But this doesn't explain why Nagas in the bank stand adjacent to a single Troglodyte.
After the above calculations, the total value and the hex value are randomly changed by 25% upward or downward (both by the same percentage).
This doesn't change their ratio or the sign of their difference in any way; I'm trying to understand the purpose of this.
*ah, the percentages are the same in absolute value but not in sign. Then it makes sense.
For a two-hex creature, the condition looks like this: strike value is less than 0
How can the strike value against a single Fairy, and even by an attacker without a retaliation, be less than 0? Along these lines: "- The value of the hex from which the attack is made. Here, the base hex value is taken, and part of the strike information is added to it: the value of blocking shooters, the value of using a breath attack or area attack on additional stacks, the penalty for the enemy using a retaliatory breath attack or area attack on your additional stacks. If the creature is large, the worst value of the two hexes it will occupy is taken." - this doesn't include damage from the wall; it's assumed it's still calculated, right?
Among all targets, the best one is chosen as follows: an active stack is better than an inactive one; then by the minimum number of rounds needed to reach the target (the fewer, the better)
How does "then" work? That is, can the AI crawl towards an active (one that hasn't moved this round) target located two moves away, instead of attacking one that has already moved and is within reach this turn? Or does this imply that both are unreachable this turn?
then by the lost health of the last creature in the stack
purely out of curiosity: absolute, not as a percentage of max HP?
, then by the path length to the target (the shorter, the better).
Isn't this the same as the number of rounds to reach the target? Or are hexes counted?
The value of a creature is its AI Value.
In battle, though - is it Fight Value?
648050691