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The option with an enhanced skill/spell is good, yes. But you made the bare stat bonuses very small, because even a simple skill gives more. You could rework it into something like: "Non-Nihil characters receive the 'Blood Strength' perk, and Nihil characters receive a special leadership skill, which allows characters with the 'Blood Strength' skill to also reroll their failed rolls."
Added after 2 hours 29 minutes And you could also create an ability that gives a bonus to HP and allows all characters with the skill to share the HP pool. This could not only increase survivability but also allow for some impressive bloodshots. Or a skill that would plagiarize the effect of the ruby and prevent our roll results from being below a certain value.