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The layout looks pretty good at first glance: two roads, 0 elves, but there are level 3 and 4 external dwellings; didn't reset. However, the road to the computer and the center turned out to be blocked by treasure zone guards — a monarch tray :smile04: In the end, on the first week I was short on cash, but I managed to grab an angel and a dead-end village; checked Nagash's place — the level 4 didn't spawn. By sheer luck, I built unicorns, though I still didn't buy them out by the second week))) The opponent has a rush in the Castle, Goshan, and already 130 bones. On the second week, I broke through to another center, learned resurrect and the "teapot" (magic mirror), and took 2 basilisks for 20 vivs :smile20: (took one amusingly with Alamar's chain mace)). The opponent appeared in the teleport, so I retreated home and grabbed a level 3 consulate just in case. The opponent is also doing well — angels, plus a log with boots + 350 skeletons. On the third week, my same-side computer gets an opponent; there's a Dragon Utopia right under the castle, so it's good that one of the promising pandoras gives me the full level 5, and I take her (the utopia) away in a swift forced march :smile03: It's a minimum spawn with Water Elemental, but +20K. Then we run around and power up; I grab all the castles in sight and build all towers immediately; lucky me, one of the three dungeons gives TP! For now, I'm losing in terms of power and stats, so I cover 1300 skeletons in the castle on a "loser" (weak opponent)) 15 angels managed it with difficulty and a bunch of resurrects)) Then I further cut some of the loser's power with Armageddon and almost caught up in parameters. Kirry 4590MP. I'm preparing to upgrade archangels and attack next turn with an elixir, but Protoss can't take it anymore and leaves the game.
Thanks for the game!
Thanks for the game!

