Skip to content
#77
Auto-translated
PROger
Spent all the restarts and had to play with what was given. As usual for SMK, blue got fewer roads - 1 to the secondary and 1 to the GO. The split was so-so, but I got my native secondary and an external dwelling of Lizardmen. On week 1, I built Wyverns in the Castle and captured the secondary, where on week 2 I built Wyverns in the Citadel. We met in a small treasure zone with the opponent, I bought back with Waspworms while he turned back. I picked up a couple of Nagas and a level-2 Griffin Conservatory at the respawn, upgraded the Wyverns, and on the third week I broke through the GO, upgraded Unicorns, and captured the opponent's main. Should be a surrender.

Thanks for the game!

It started out very well — Gunnar, Stables, 3 good roads, a Dragon Fly Hive, a couple of external Goblin dwellings (a bit far), but as in the previous game, Gunnar only gets Earth Magic at level 12, because of which nothing could be broken through; small treasure zones, I see the opponent's army, I decide not to play any further.
Thanks for the game!
Icq 684793274

Statistics

Welcome our newest member: leyu