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I think buffs could be made infinite for the duration of the battle. Ten turns is already a long time, and having to track each one individually makes it even more tedious. It's one thing when the entire squad is buffed at the same time, but if it's at different times... it's just unnecessary micromanagement, in my opinion. However, this is just my opinion. I'll elaborate on contracts and skills later; I don't have time right now.