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#10
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Will
Will, blue-skinned creatures, Vitya, def, Dexterwar, Necropolis, Kaspar, 3rd week, spider
After using all the available rests, the situation turned out quite well against the Necropolis – good starting positions: 3-4-5-5. Vitya leveled up quickly, although he got the Log late and was short on money, but it was enough for training monks. Magic didn't work out – no regeneration or resurrection, but Vitya might be able to manage without them. In the 3rd week, after creating 70 monks, he broke into his own castle, which had neither Dungeon nor Temple, and there weren't any good artifacts either. He took the Ring of the Serpent and the Serpent's Crown, and then went to conquer the Global Order. Unexpectedly, on the other side of the Global Order, it turned out that it wasn't guarded, but Kaspar was there. The final battle was 70 monks against 45 vampires, 40 ghosts, and 200 skeletons. Kaspar summoned a Phoenix and placed a Crystal, but the monks mowed down everyone and won in melee combat. Thanks for the game.

In the second-to-last game, I only noticed the Angels and the Outpost on the 2nd turn, took a rest, and the last castle was a real disappointment. It's a very inconvenient map without a Log on the sand, I barely managed to survive the 2nd week, and it was a week of experience. During that time, my opponent got quite strong, I went and got killed. If there had been more money, maybe I could have done better, but in the actual battle, there was a significant stat advantage, but with what I had, it was impossible to win in the castle... Thank you for the game.

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