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“Two Seasons: Summer-Autumn 2016” Tournament. Online games for rating (reports, discussions).
It was a tough game. Up to turn 114, I was sure I was going to win because I only found 2 wood resources guarded by cosmic guardians, 0 dwellings, and no blockades. But at the start, I had 7 archers. On turn 114, I found a hidden stash of archers and wood. Then it turned out that both secondary heroes were exploring dungeons, and I was chasing them with wood resources. However, on turn 116, I lost in a major wood battle, or rather, I traded down to 0, leaving 40 archers there. I finished him off on turn 121. Anyway, on turn 123, I exited with stables and boots, having 36 archers and 30 grand archers in my bag. I killed hordes of cyclops and liches for all 3 resources, a red sphere, and everything else. A scroll with an air shield helped a lot, and I happened to have mass air. The center was essentially empty. I took 1 sixth-level wood resource, just enough for the 6 archers I had produced while exploring. The center was fortified with a tower. I settled in the tower and placed a guild to replenish 100 mana. Then, on turn 124, Georgy appeared and ambushed my scout. The army there was more interesting: 250 skeletons, 30 archers, 10 nagas, 4 dragons, and 2 necron horses, against my 36 archers, 15 grand archers, and 14 upgraded archers. But there was only 15 mana. The combat value was 22. I visited the all 2 library and attacked with a combat value of 30. I covered the grand archers with archers and wood resources, and a shower spell flew at me, killing 14 grand archers and 4 archers, but the archers resisted (they had expert resistance). Then, without mana and after using oil, I cast mass heal and mass skin, and with the help of a ranged attack, the battle was won without a doubt.
Thanks for the game!