Pomazok1329 Only one question bothers me: for example, a well-developed Necromancer creates 1000 archers using a clone spell. The opponent, in turn, destroys the "cloned" archers, and after the battle, it is written that 1000 archers were destroyed. So, will the Necromancer raise skeletons/liches from these 1000 archers?
It shouldn't, because clones are essentially illusions made of water, which have 1 HP. The most useful application of a clone is to resurrect Archangels.
Added 10 minutes ago
I downloaded Ragnar 3: The Lost Empire, thank you, I'm already taking a look, I hope that the problematic areas of this map are also discussed on the forum.
The map is very similar to Imperium Maximus, but it's a slightly easier version. Here, both the AI and the player have an increase in resources, which means that time (month/week/day) doesn't rush the playthrough. And I haven't noticed any particular problems yet, except for the financial aspect - I have 1 Capitol (4000) and 500 gold per day from each castle - so I need to hire the most necessary recruits.
p.s. I started playing at a fast pace - I reached Xyron, whom I can't defeat. I had to skip a month, just to hire someone. The treasure feature will be very useful, especially in Rampart (it gives +10% gold at the beginning of the 1st day of the week), so it makes sense to sell resources on the 7th day.
Added 7 minutes ago
The game froze almost on the 21st month (20th month, 4th week, 5th day)...
This happens when the amount of gold is a number that the game cannot handle or process. This is a couple of billion, or even trillions. If the player has almost captured everything on the map, they can exchange it for resources