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Dear developers, are you planning to replace the buildings in the Citadel Castle?
1) The description of the Earth Dragons mentions lizard spellcasters; will they not be among the combat units?
2) All the gnoll shamans would benefit from having ears. The texture of the wool ornaments could also be slightly changed.
4) Marauders and similar units have weapons that are too light for their animations. It would be good to give them heavier weapons or switch them to a different animation. Also, the model turned out to be too heavy; the game lags when loading the dragon and rakshasa. Perhaps some of the details of these units could be removed to lighten the model?
5) The entire Earth Dragon branch gives the impression of a simple retexture of the Dwarven Dragons. It feels like a rushed job. For now, it seems better to leave the Gorgonites (or whatever they were called in the original mod).
I have updated the dragon mod; now it is in a more polished state (I have adjusted the characteristics and effects).
https://yadi.sk/d/dEWKiFO5toxSA