Tailina: 716/224 [-/-]
Melee Damage +220%
Willpower: 21/5 [-/-]
Vilinilia: 128/40 [-/-]
Willpower: 20
Dalia: 560/175 [-/-]
Melee Damage +220%
Willpower: 33/17 [-/-]
Laurens: 2530
Melee Damage +220%
Dorian Black: 256/80 [-/-]
Melee Damage +220%
Tingor: 1209/378 [-/-]
Melee Damage +220%
Hodges Mortensen: 160/50 [-/-]
Melee Damage +220%
Caroline: 64/20 [-/-]
Willpower: 43/27 [-/-]
Eleya Ianfel: 96/30 [-/-]
Melee Damage +220%
Randel: 560/175 [-/-]
Melee Damage +220%
Ilkesedar: 352/110 [-/-]
Melee Damage +220%
Krik: 576/180 [-/-]
Melee Damage +220%
James Odd: 416/130 [-/-]
Melee Damage +220%
Willpower: 27/11 [-/-]
Initiative
Krik (18)
Laurens Remay (11)
Sarnissa (10)
Eledar Darsen (10)
Randel (9)
Mariho (7) [240]
Daran (7) [80]
Dalia (7)
Spearmen (6)
Archers (6)
Jennifer (6)
James Odd (6)
Libar (6)
Tessar (5) [170]
Hodges Mortensen (5)
Aehor (5)
Heavy Infantry (4) [154]
Rangers (4) [60]
Light Infantry (4) [60]
Raing (4) [2288]
Aruna (4) [30]
Dorian Black (4)
Vilinilia (4)
Tailina (4)
Eleya (4)
Caroline (3)
Ilkesedar (3)
Tingor (2)
The infiltrators don't have buffs because the convoy moves slowly and the path goes through the barrier's area of effect. The rest are positioned at a distance where they won't be noticed by the archers.