Skip to content
User Avatar
#7198
Auto-translated
=Lizard=
Let me state right off the bat that I am writing this without any nerves, having calmly and rationally analyzed and weighed the situation. At this point, four players who are quite strong and respected in the heroes world have more than once and unambiguously described to me game situations in matches with Vitaliy, where extremely dubious and illogical actions on the opponent's part were evident, which, strangely enough, led the latter to victory. This especially concerns games for stakes. These players (I will not name names or nicknames for now) naturally stopped playing with Vitaliy.

Moving on to a specific game. For the second time in my conscious life (5+ years ago, when everyone was learning how to play, doesn't count), I decided to check the game saves. The first instance was after a game with Num in a CIS satellite. So. Having a significant economic advantage and starting at 121 from the computer's Castle via fast roads, I, buying up as much as possible and picking up a console (3) along the way, went to rush the opponent. It was a very long run, so I only reached Vitaliy's zone by 125. What does Vitaliy do between 124-127? Risking being left without castles (which is exactly what happened on day 1 in the end), he doesn't take the road to the corner village, but instead pushes through the wilderness toward the only available Dragon Utopia. Moreover, he did this without having land view—though there are doubts whether he even knows how to use that spell to determine the location of Dragon Utopias with high probability; regardless, that's not the point. The point is that even in a "two-stack" with Gunnar's army and stats, he would have been beaten ownly. However, by some magic, this single Dragon Utopia turns out to be a "one-stack" with an air book. Any artifact other than a cap or КВ would have forced one to type "гг" on the spot. Furthermore, seeing how clearly I was rushing the opponent's capital without hesitating at forks, even a non-top player would understand that I had air view exp. Consequently, I knew the location of all heroes. Gunnar (again, instead of fleeing along the road toward the village to seek far more logical fortune) remains "within striking distance" of Kreg for two days straight, calculating that I would mistake him for some resource-gathering loser. Naturally, that's what happened—I did. How was I, a horse, supposed to know that Gunnar specifically ran into the bushes to pick up another console, since otherwise you couldn't even take a "one-stack" Dragon Utopia (which at that moment no one had seen yet, or had they??). After the game ended, Vitaliy mockingly wrote to me, "did you really go rush Gunnar with Kreg without logic?", after which I decided to check the saves. Based on the results of the analysis, I have put Vitaliy on ignore.

Once again, evidence sufficient for a direct accusation is lacking. After all, our rule is: if you aren't caught, you aren't a thief; that's why the best thieves are in power. I am a maximally open and easygoing person. I bought the game on CIS—I didn't try to hide it, I told everyone—yes, I bought it, the rules didn't forbid it. I got a mountain of feces-covered stones thrown in my face, and I talked to everyone, listened to all opinions; everyone is right in their own way. For me, the actual game of heroes as a sport is far more important, especially in head-to-head matches with the strongest players. From my point of view, player Gomunguls plays: 1. Straightforwardly with a complete absence of complex strategic decisions 2. Often illogically, finding saving perks in the dark.

I don't believe in such luck, or if you prefer, such intuition—I don't believe it one bit.

From now on, if I am matched against this player in tournaments, I ask that you give me an autolose. That is all from me, thank you all for your attention.
Interesting thought. I support this! There are just too many coincidences in his play. BO7 with FTS comes to mind, where every single game went the same way...
ICQ 669307560