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Gameplay tactics on the large map.

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#18
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Drumanin Drin
Perhaps I should try using only Furies to kite enemies. In principle, this is feasible against zombies, but I need to see how it works against demons and others.
Zombies and golems will be the easiest. Most of them have an initiative of 7 and a speed of 4, except for obsidian golems, which have an initiative of 9, but no morale, so they are also easily defeated. Swordsmen and zealots have an initiative of 8 and a speed of 4, so it's okay, but they do have morale. However, since Furies have twice the initiative, even with morale, they won't get a second chance against them. The first-tier units of the Dwarves have an initiative of 8 and 9, and a speed of 4, so they also do well, although an initiative of 9 with morale can be dangerous. Demons have an initiative of 8 and a speed of 5, which is more difficult, but still manageable. However, this won't work with elder demons. Minotaurs have an initiative of 8 and 9, and a speed of 5, so the second-tier minotaurs will be the most problematic if they manage to attack, and they always have positive morale.

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