Firstly, the map doesn't work on Armageddon's Blade; it's definitely for WoG 3.58. I prefer the classic Heroes games.
Secondly, it would be better if you used existing maps instead of creating everything from scratch. They are too unfinished.
Thirdly, there's no praised non-linearity. Calling wandering from portal to portal "non-linearity" is a stretch.
Fourthly, the battles are too easy, and if you played your map, you would see that in some places, it's simply impassable. All of this needs to be fixed.
I won't participate in such a tournament, sorry.