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"only XL-3"

#823
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FireToSky
Sold the castle for 3000 and the color for 1500, I think it'll do) all the rests were gone there and I got a bonus plus a double
Medium roads. Two roads, external dwelling of swordsmen and archers. The second road is blocked by rocs and giants near another external dwelling of swordsmen. I couldn't even break through there the whole game. Ran down the road, there are Stables 2000 moves from the castle.
8th hero I take Mullich and by d114 I exited the spawn, got log and repel gloves :smile03:
Next skill Sir takes Earth. By the end of the week I eliminated the native computer, Mullich with Mage Guild and stables stays there overnight. At home horses in the fort
d121-122 at home with horses took the min Griffin Conservatory, max Dragon Fly Hive. Took the Inferno village under number 13 on the template map, as it turned out later, from there a lift and a two-way monolith. Mullich took Fire Magic, Wisdom, Scout
d123 - from 2 Dragon Fly Hives got 6 wyverns, upgraded 18 swordsmen
By the end of the week took the village, burst into the adjacent zone of reds. There I slightly trimmed his Septienna who was farming with growth, took the corner village on snow. Joker, being unprepared for contact against a powered-up Mullich with stats around 15-15, was taking his native computer and the swamp one. In the Inferno Mage Guild level 4 with berserker and chain whip.
d131 on a positive note with 20 wyverns, angel, crusaders and armor, mass shield from Tower boxes took a level 3 Dragon Utopia. There were black and red spheres there. In Mage Guild level 5 they gave Sacrifice. With cunning chain delays I repel the previously revealed scroll using fishy fishes - there's Dimension Door :smile03:
d132 - 133 took another Dragon Utopia, there's a pile of gold and КВ. Stats around 15, there less but more army. And, as it became clear, of course, Klava was fattening up in the treasure zone. I bought boots at the merchants and on d134 with ultra-fast Mullich with 3900 and basic Air I take the main with a built but useless Mage Guild. Above is the main of reds, judging by the map view, a very promising treasure zone + a strategic well in front of the mountain. I jump there with zero-level Inham
d135-137 hung out in that treasure zone, leveled Inham: expert Earth, expert Air, basic Log. Mullich maxed Air, took Offense as 8th skill, 3 external dwellings, +2 speed and +6 all stats from Earth and on d137 I take the purple castle. I build angels there and also at the computer's. Through the wasteland Klava is visible with a pile of stats 20-20-24. I stay overnight at the castle Mullich 24-28-16.
Klava without Dimension Door and on foot moves into an untouched underground treasure zone.
Over a couple of days I clear a couple of Dragon Utopias with stats in the treasure zone, take the swamp-grind monarchs, in the castle archers and attack Klava in the treasure zone roughly like this:





From magic there's only Meteor. The opponent surrenders already in the middle of the first round.
Thank you for the interesting game!

Thanks for the game

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