My question is, what will be the consequences if the first three passives of the Haruspex burn out – at first glance, they are just copies of Neutral skills?
In general, the player is notified about both infection (when they are offered to lose a Neutral skill and a special ability) and treatment along with infection – when they have to give up one of the two. In general, half of them don't have special abilities – that is, they should die on the night of infection in the absence of external effects – or can they lose 2 Neutral skills instead of a Neutral skill and a special ability in case of infection and survive?