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#265
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Ple-Sen
Next map, please.
Ishanad
  • Obtain a soul crystal. ✗
  • Become a victim of experiments. ✓
    10% + 0-8 characteristics (except magic) ✗
    10% + 0-4 skills ✗
    10% die ✗
    10% + unique ability ✗
    10% complete change of appearance and gender (50/50) ✗
    10% race change ✗
    10% lose half of the characteristics ✗
    10% lose half of the skill points ✗
    10% inability to use magic ✓
    10% character's physical attacks do no damage to their opponents ✓
    10% character cannot dodge ✗
    10% health drops below one ✗
    10% character's attacks always miss the target ✗
    10% character's willpower drops to zero ✗
    10% inability to deal critical damage ✓
    10% each attack by the character (even spells that inflict damage) deals critical damage ✗
    10% immunity to critical hits ✗
    10% Health -100 (death)% <-> +100% ✗
    10% character resistances go into negative values (0-200%) ✗
    10% reaction -10 <-> +10 ✗
    10% accuracy -10 <-> +10 ✗
    10% willpower -10 <-> +10 ✗
    10% energy -500 <-> +500 ✓ (-414)
    10% Additional turn ✓
    10% Immunity to negative effects ✗
    10% Immunity to magic ✗
    10% Immunity to physical damage ✓
    10% Additional damage to a random race ✗
    10% Additional damage to followers of a random doctrine ✗
  • Gain knowledge. ✓
    10% Combat Training ✗
    10% Scouting ✗
    10% Firearms ✗
    10% Throwing Weapons ✗
    10% Assassin ✗
    10% Martial Arts ✗
    10% Battle Magic ✗
    10% One-Handed Weapon ✗
    10% Two-Handed Weapon ✓
    10% Polearm Weapon ✗
    10% Archery ✗
    10% Anti-Magic ✓
    10% Crossbow ✓
    10% Armor and Shield ✗
    10% Medicine ✗
    10% Leadership ✗
    10% Heavy Weapons ✗
    10% Killer ✗
    10% Fire ✗
    10% Electricity ✗
    10% Water ✗
    10% Earth ✓
    10% Air ✗
    10% Cold ✗
    10% Creation ✓
    10% Energy ✗
    6% Fencing ✗
    6% Nosrenro Combat Training
    6% Artifact ✗
    6% Legionary ✗
    3% Lichia Strain Magic (0-21 spells)
    6% Dark Knight ✗
    6% Cult of Pain ✗
    6% Dark Paladin ✗
    6% Inquisitor ✗
    6% Paladin ✗
    6% Aristocrat ✗
    6% Ken-Ryu ✗
    6% Tao-Ryu ✗
    6% Ninja ✗
    6% Utiyama ✓
    6% Northern Resident ✗
    6% Warrior of Faith ✗
    6% Servant of the Crown ✗
    6% Ishanad ✗
    6% Adventurer ✗
    6% Luck ✗
    6% Engineer ✗
    6% Partisan ✗
    6% Hunter ✗
    6% Metamage ✗
    6% Reborn ✗
    6% Spy ✗
    6% Spirit of a Warrior ✗
    6% Terror ✗
    3% Art of Death ✗
    3% Teios ✗
    3% Creed of the Scorpion ✗
    3% Power of Elements ✗
    3% Child of Tergothay ✗
    3% Supermind ✗
    6% Yoga ✗
    3% Wizardry Education ✗
    5% Unique Ability ✗
    5% Vampirism (Ertenian type) ✗
    5% Secret of Immortality ✗
    5% Homunculus ✗
  • Get sick (-1 accuracy, -4 reaction, -0 speed, -6 willpower, -5 magic). ✓
  • Gain +1 to magic and a unique spell. ✗
  • Obtain a tome of magic with all spells from nine schools of magic. ✗
  • Receive a curse (all successful character rolls are re-rolled). ✗