Skip to content
User Avatar
#265
Auto-translated
Ple-Sen
Next map, please.
Ishanad
  • Obtain a soul crystal.
  • Become a victim of experiments.
    10% + 0-8 characteristics (except magic)
    10% + 0-4 skills
    10% die
    10% + unique ability
    10% complete change of appearance and gender (50/50)
    10% race change
    10% lose half of the characteristics
    10% lose half of the skill points
    10% inability to use magic
    10% character's physical attacks do no damage to their opponents
    10% character cannot dodge
    10% health drops below one
    10% character's attacks always miss the target
    10% character's willpower drops to zero
    10% inability to deal critical damage
    10% each attack by the character (even spells that inflict damage) deals critical damage
    10% immunity to critical hits
    10% Health -100 (death)% <-> +100%
    10% character resistances go into negative values (0-200%)
    10% reaction -10 <-> +10
    10% accuracy -10 <-> +10
    10% willpower -10 <-> +10
    10% energy -500 <-> +500 (-414)
    10% Additional turn
    10% Immunity to negative effects
    10% Immunity to magic
    10% Immunity to physical damage
    10% Additional damage to a random race
    10% Additional damage to followers of a random doctrine
  • Gain knowledge.
    10% Combat Training
    10% Scouting
    10% Firearms
    10% Throwing Weapons
    10% Assassin
    10% Martial Arts
    10% Battle Magic
    10% One-Handed Weapon
    10% Two-Handed Weapon
    10% Polearm Weapon
    10% Archery
    10% Anti-Magic
    10% Crossbow
    10% Armor and Shield
    10% Medicine
    10% Leadership
    10% Heavy Weapons
    10% Killer
    10% Fire
    10% Electricity
    10% Water
    10% Earth
    10% Air
    10% Cold
    10% Creation
    10% Energy
    6% Fencing
    6% Nosrenro Combat Training
    6% Artifact
    6% Legionary
    3% Lichia Strain Magic (0-21 spells)
    6% Dark Knight
    6% Cult of Pain
    6% Dark Paladin
    6% Inquisitor
    6% Paladin
    6% Aristocrat
    6% Ken-Ryu
    6% Tao-Ryu
    6% Ninja
    6% Utiyama
    6% Northern Resident
    6% Warrior of Faith
    6% Servant of the Crown
    6% Ishanad
    6% Adventurer
    6% Luck
    6% Engineer
    6% Partisan
    6% Hunter
    6% Metamage
    6% Reborn
    6% Spy
    6% Spirit of a Warrior
    6% Terror
    3% Art of Death
    3% Teios
    3% Creed of the Scorpion
    3% Power of Elements
    3% Child of Tergothay
    3% Supermind
    6% Yoga
    3% Wizardry Education
    5% Unique Ability
    5% Vampirism (Ertenian type)
    5% Secret of Immortality
    5% Homunculus
  • Get sick (-1 accuracy, -4 reaction, -0 speed, -6 willpower, -5 magic).
  • Gain +1 to magic and a unique spell.
  • Obtain a tome of magic with all spells from nine schools of magic.
  • Receive a curse (all successful character rolls are re-rolled).