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Actually, I specifically stated that leveling up a creature is a rather rare occurrence, not a "constant and repetitive" one. Unless you make leveling up a creature your own style.
What does "you stated" mean?
Did you set some technical conditions that it won't be possible to level it up on ~95% of the maps?
If you make it that effective, why wouldn't they level it up?
What do I have to do with it?
Added 2 minutes ago
In reality, the game usually ends much earlier than the Super Unit appears, due to the requirements for obtaining it.
So, what are we talking about? About something that doesn't exist?
Added 2 minutes ago
If the requirements for obtaining a Super Unit are reduced (for example, by reducing the number of required skills), then, given the relative ease of obtaining it, everyone will definitely choose this path.
To put it bluntly: why would a Necromancer need a Super Unit against a Necromancer?
The Super Unit may be less effective in certain situations.
Added 9 minutes ago
Right now, I'm choosing between two options:
1) Humans will have an enhanced Guardian Angel as their Super Unit.
2) Leave the Unrelenting Force as the Human Super Unit (you can apply the mod from the neighboring topic for a second strike here).
(of course, if it fits into the balance :))
Added 27 minutes ago
P.S.
Give double strike to level 7? How is that done?
Humans have +25% damage on retaliation. A total of +25%. What will happen if you add another +100% on attack?