Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
After 1 restart, I was satisfied with my early position, stables, and mana double near my town, Tyraxor with 3 stacks. I was badly blocked in many directions, though, and my movement was rather limited in week 1. I scouted many relics, but only some of them were useful. Tyraxor developed greatly, logistics + earth, so mass slow allowed me to take some hard fights with a weak army in week 2. I took 2 hives, +4+4 cap, +4 all shield, library, boots, wings in one area, then Mullich took +4+4 armor. Tyraxor entered a treasure that was blocked before with the help of wings; it turned out to be nice with 4 hives, +3 all, and a tope. The tope was minimal, giving a level 5 hat. On 127, I took a fire tome and gladius too, but I miscalculated and entered the wrong area with my main hero, which turned out to be the opponent's treasure, where he caught me with shackles. We both had level 5 spells, fire spells, similar armies, and no resurrection, so in this scenario, a draw was the most likely result, which we both realized after spamming 1000 earth elementals :smile52: Thanks for the game!