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Restoring the texture of Renegade Knights from Hammers of Fate.

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Frozensoull
You only replaced the creature's texture, but that's not enough. The geometry of the creature determines how the texture will be "stretched" onto it. To ensure the unit is displayed correctly, you need to replace not only the texture but also the geometry file from Lords of the North.


There's nothing complicated about it. Follow all the steps I mentioned and create a zip archive with the changes, preserving the directory structure. For example, if the file you need to change is located at data.pak\Characters\Creatures\...., your archive should include the Characters\Creatures\... folder and the modified file. Then, change the file extension from zip to h5u.

P.S. Your attached images are not displaying.
Thank you, but I'm a bit of a newbie at this. I mean, I've been playing the game for a while, but until last year, I didn't even know there was an editor, and I still don't fully understand what's what... ^^"
Could you describe it more precisely? :3
And yes... if it helps, I replaced not only the files with the extensions (texture).dds but also .xdb.
But I can't find the geometry folder for Renegade; is it located in data.pak?

Well, about the pictures... I don't know why, but I can see them all.

Added 1 minute ago
psatkha
Well, that's basically what they are, and you either have a MOD installed explicitly or it's embedded in some map!
I don't have any mods installed, except for HD rendering of terrain textures and various dwellings, but I don't have any mods that change the textures of heroes and creatures