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#117
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giz
The point of playing is to play, complete the game, understand its meaning and main idea, and immerse yourself in the game. But the moments in the game that a person simply cannot overcome end up pushing them away from the game as a whole; it becomes tedious (if you have to replay the same mission 10 times, it quickly gets boring).
For example, Heroes 5 is a very interesting game with excellent graphics, but in some places it is so difficult that you have to spend a huge amount of time and energy to complete it. I'd rather add a couple of hundred units to my army and crush the guy who's preventing me from progressing and learning the rest of the story than just stubbornly banging my head against the same obstacle.
I completed all the previous Heroes games without cheats, but in none of them was it as difficult (except for 3.5 - that one was a mutant, and it's not even worth talking about).
I'm just amazed by such pathetic people like you. There's nothing difficult about completing missions after 10 tries. If you have such clumsy hands, that's your personal problem. I've completed a maximum of a couple of missions after 3 attempts, not 10, and if I lowered the difficulty, I would have completed them all right away. It's just a TBS! Do you know what that is? It's a turn-based strategy. It's not a mindless arcade game, not a cheap action game (ugh...), not an RTS (real-time strategy), it's a turn-based strategy! It should be challenging! If you want to learn its story, take your hands out of your pockets and put them to work.

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