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UNIT - Creature Balance + Visual Changes

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#179
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Version 2.1

(Changes in characteristics compared to previous versions of the modification are indicated in parentheses)

-Duels. Adjustment of hero army size for the following factions: Dungeon, Fortress, and Stronghold, in accordance with changes to the weekly growth of certain creatures.

-Cities. Dwelling descriptions have been fixed to match the new names of some units.

-Weeks. Descriptions of weeks with creature growth effects have been fixed to match the new names of some units.


Haven:

-Isabelle's Knights.
Fixed a bug from version 2.0 where the "Tournament Strike" ability lacked the cleave effect.

-Battle Griffins.
Fixed a bug from version 2.0 where the "Deadly Dive" ability was missing the turn delay and animation.


-Crossbowmen. The unit has received all shooter abilities and characteristics.

-Shooters. Damage 5-6(+3 minimum and -2 maximum damage), -Shooting without penalty, +Enhanced Arrow.

Dungeon:

-Nimble Riders. Damage 8-14(+1 minimum and +2 maximum damage), Health 70(+5), +Agility, the "Random Attack" ability now has a damage coefficient of 100%(+75%).

-Shadow Mistresses. The "Confusion" spell now affects 70% of creatures (+20%), the "Slow" spell has "Expert" skill level, the "Destructive Ray" spell has "Expert" skill level.

-Mistresses of the Night. Mana 20(+6), - "Punishing Strike" spell, - "Destructive Ray" spell, + "Fireball" spell.



Inferno:

-Fire Demons. Initiative 9(+1). Damage from the "Explosion" ability has been increased by half.

-Temptresses. Initiative 8(-1).


Stronghold:

-Daughters of the Sky. Unit reverted to its original state.

-Orc Warriors. Health 15(+3).

-Free Cyclopes. Unit reverted to its original state.

-Blood-eyed Cyclopes. Unit reverted to its original state.


Necropolis:

-Higher Vampires are now Progenitor Vampires (model unchanged). Damage 7-13(+2 maximum damage). Health 45(+10).

-Vampire Lords. "Numbness" ability. Chance of triggering ≈40%(-30%), Duration 1.5 turns(-0.5).

-Higher Liches. The "Confusion" spell now affects 70% of creatures (-20%).


Sylvan:

-Dryads. Defense 3(+2), Health 8(+2), Damage 3-3(+1 minimum and +1 maximum damage).

-Nymphs. Defense 2(+1), Health 7(+1).

-Death Dancers. Attack 6(+3). Defense 5(+2). Damage 4-6(+2 minimum and +2 maximum damage), Health 15(+3), -Charging Strike.

-Wind Dancers. Attack 5(-1). Damage 3-5(-1 minimum and -1 maximum damage).

-Bowmasters. Attack 7(+2), Defense 5(+1), Damage 9-12(+2 minimum and +2 maximum damage), Initiative 11(+1).

-Sylvan Shooters. Defense 4(-1), Initiative 10(-1).


Fortress:

-Mountain Guards. Damage 1-3(+1 maximum damage), Health 15(+3).

-Warriors. The "Shield Wall" ability now reduces incoming damage by 7%(-3%) for each cell traversed.

-Berserkers. Defense 7(+1), Damage 5-8(+2 minimum damage), Health 25(+5).

-Lava Dragons. "Liquid Flame" ability. Now deals 30 damage per creature(+20).

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Download link https://yadi.sk/d/Sw5Y3BF5sqWwW .
Модификации для Heroes V 3.1:

[Модификация]Phoenix Vision - Комплексное модифицирование визуального аспекта игры.
[Модификация]UNIT-Баланс существ + визуальные изменения.
[Модификация]NewTransformUndead-Таблица поднятия нежити.

[Модификация]VisualFix-Устрание визуальных багов.

Карты для Heroes V 3.1:

[Карта][1x1]The Last Stand - Дуэльная карта финальных битв


Группа VK:
https://vk.com/club176978884