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I played a map – overall, I liked it. Good design. It would be good to color the sea blue instead of this green. In my opinion, there are too many artifacts, and also a lot of resources. Considering that the defense of the objects isn’t strong, I played “keeping an eye on things with one eye, using my left hand,” i.e., the battles were on autopilot, and if I missed something, there’s no point in replaying. The castle on the island is not well-designed. I managed to capture it, but only because I didn’t know the map well. There’s nothing to do there; you can’t even take a garrison from it. If there were a teleport (there is one, but it’s useless) from the island to the mainland, that would be something. On the blue side, the underground castle for the AI turned out to be inaccessible. It defeated the guards, but couldn’t gather all the resource piles and, accordingly, couldn’t get to the teleport.